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Smith
0.1
Smith is an implicit thermal structural mechanics simulation code.
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Provides templated implementations for discretizing values, velocities and accelerations from current and previous states. More...
#include "smith/physics/common.hpp"

Go to the source code of this file.
Classes | |
| struct | smith::BackwardEulerFirstOrderTimeIntegrationRule |
| encodes rules for time discretizing first order odes (involving first time derivatives). When solving f(u, u_dot, t) = 0 this class provides the current discrete approximation for u and u_dot as a function of (u^{n+1}, u^n). More... | |
| struct | smith::ImplicitNewmarkSecondOrderTimeIntegrationRule |
| encodes rules for time discretizing second order odes (involving first and second time derivatives). When solving f(u, u_dot, u_dot_dot, t) = 0 this class provides the current discrete approximation for u, u_dot, and u_dot_dot as a function of (u^{n+1},u^n,u_dot^n,u_dot_dot^n). More... | |
Namespaces | |
| smith | |
| Accelerator functionality. | |
Typedefs | |
| using | smith::QuasiStaticFirstOrderTimeIntegrationRule = BackwardEulerFirstOrderTimeIntegrationRule |
Provides templated implementations for discretizing values, velocities and accelerations from current and previous states.
Definition in file time_integration_rule.hpp.